Tag: Air Spell

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  • Blessed Wind

    * *Ring/Mastery:* Air 1 (Defense) * *Range:* Personal * *Area of Effect:* 10’ radius around the caster * *Duration:* Concentration * *Raises:* Special (you may target another with this spell with 3 Raises) You summon a swirling aura of winds to …

  • Secrets on the Wind

    * *Ring/Mastery:* Air 2 * *Range:* 10 miles * *Area of Effect:* 20’ radius * *Duration:* Concentration * *Raises:* Area (+ 5' radius), Range (+ 5 miles) The kami can carry whispers across an Empire, if properly entreated to do so. This spell …

  • Essence of Air

    * *Ring/Mastery:* Air 3 (Defense) * *Range:* Personal * *Area of Effect:* Self * *Duration:* 5 rounds * *Raises:* Duration (+1 round) Air can be merged with the essence of a mortal, and doing so can impart tremendous abilities, albeit at great risk …

  • Touch of Air's Grace

    * *Ring/Mastery*: Air 3 (Illusion) * *Range:* Touch * *Area of Effect:* One target person * *Duration:* 1 hour * *Raises:* Duration (+10 minutes per Raise) This illusion was originally devised by the Soshi family, but similar prayers have since …

  • Cloak of Night

    * *Ring/Mastery:* Air 1 (Illusion) * *Range:* Touch * *Area of Effect:* One object * *Duration:* 1 hour * *Raises:* Duration (+1 hour) You can call upon the kami to wrap an object in their embrace, hiding it from the sight of mortal beings. You may …

  • Benten's Touch

    * *Ring/Mastery:* Air 2 * *Range:* Personal / Touch * *Area of Effect:* Target individual (may be the caster) * *Duration:* 1 hour * *Raises:* Range (may increase range to 5’ with a single Raise) By calling upon the air kami to whisper suggestions …

  • Wolf's Proposal

    * *Ring/Mastery:* Air 2 (Illusion) * *Range:* Personal * *Area of Effect:* Self * *Duration:* 10 minutes * *Raises:* Area ( may target another with 2 Raises ), Duration ( +5 minutes ), Special ( +1 Honor Rank per two Raises ) This spell, crafted to …

  • Your Heart's Enemy

    * *Ring/Mastery:* Air 3 (Illusion) * *Range:* 25’ * *Area of Effect:* One target individual * *Duration:* 5 rounds * *Raises:* Duration ( +1 round ), Range ( +5’ ) The kami can see into the hearts of mortals, and can use that information at a …

  • Gift of Wind

    * *Ring/Mastery:* Air 4 (Illusion) * *Range:* Personal * *Area of Effect:* Self * *Duration:* 5 minutes * *Raises:* Duration (+1 minute) The ultimate gift of the wind spirits is to become like the wind itself: unseen. The wind kami surround you and …

  • By the Light of the Moon

    * *Ring/Mastery:* Air 1 * *Range:* Personal * *Area of Effect:* 20’ radius around the caster * *Duration:* 1 minute * *Raises:* Area ( +5’ radius ), Duration ( +1 minute ) You call upon the kami to reveal that which has been hidden. All concealed …

  • Whispering Wind

    * *Ring/Mastery:* Air 2 (Divination) * *Range:* 20’ * *Area of Effect:* Target individual * *Duration:* Instantaneous * *Raises:* Range (+5’) The air kami see very little difference between speech and thought, and can perceive both with relative …

  • Legacy of Kaze-no-Kami

    * *Ring/Mastery:* Air 1 (Craft) * *Range:* School Rank x 10 miles * *Area of Effect:* One known individual within range * *Duration:* Special * *Raises:* Area ( +1 individual ), Range ( +10 miles ) You are able to call upon the spirits of the wind …

  • Call Upon the Wind

    * *Ring/Mastery:* Air 2 (Travel) * *Range:* Personal or 20’ * *Area of Effect:* Target individual (may be the caster) * *Duration:* 1 minute * *Raises:* Duration ( +1 minute ), Range ( +5’ ) The winds can lift and buoy, carrying even the heaviest …