Tag: Mental

Results

  • Idealistic

    *IDEALISTIC [MENTAL] (2 POINTS)* You adhere closely to the code of Bushido, perhaps too closely, and you have a hopelessly naïve view of the world and how things work. You have impossible standards that not even the most heroic individual could hope to …

  • Read Lips

    *READ LIPS [MENTAL] (4 POINTS)* Either through natural ability or incredible patience and practice, you have the ability to understand what others are saying even if you cannot hear them, simply by observing how their lips move. When you are in a …

  • Sage

    *SAGE [MENTAL] (4 POINTS)* You have a love of learning, and have accumulated a staggering amount of information during the course of your lifetime. Whenever you would be forced to make an Unskilled Roll when using a Lore Skill, you instead are …

  • Can't Lie

    *CAN’T LIE [MENTAL] (2 POINTS)* You are psychologically incapable of telling a lie, perhaps because it has been so thoroughly drilled into your nature by your honorable family. Not only can you not tell a lie, but if someone in your presence tells a …

  • Ascetic

    *ASCETIC [MENTAL] (2 POINTS)* You have no taste for or interest in material things, and this minimalist attitude has impacted how others view you. Your School Outfit includes only weapons, armor, clothing, necessary tools of the trade for your …

  • Driven

    *DRIVEN [MENTAL] (2 POINTS)* You are possessed by some goal, and will sacrifice almost anything to accomplish it, even your honor. Family, friends, material possessions, and even Bushido mean nothing compared to the potential completion of this goal, …

  • Failure of Bushido

    *FAILURE OF BUSHIDO [MENTAL] (VARIES)* Try though you might to adhere to the code of bushido, one tenet in particular is simply foreign to you, and you have no concept of how to exemplify it through your actions. This Disadvantage is worth 1 additional …

  • Jealousy

    *JEALOUSY [MENTAL] (3 POINTS)* You are obsessed with outperforming another individual in order to prove that you deserve all the things he has, things you perceive as superior to your own. Choose one other PC or a major NPC in your campaign. You are …

  • Overconfident

    *OVERCONFIDENT [MENTAL] (3 POINTS)* You possess a grossly inflated view of your own prowess, and are often incapable of recognizing when a situation is beyond your ability to handle. When outnumbered or facing a clearly superior enemy (whether in court …

  • Insensitive

    *INSENSITIVE [MENTAL] (2 POINTS)* Your primary interest is in yourself and things that you care about. The plight of others simply does not interest you, and you find it difficult to pretend otherwise. With the exception of those who contribute …

  • Wary

    *WARY [MENTAL] (3 POINTS)* You are constantly on alert, always looking out for the unexpected. When rolling Investigation (Notice) / Perception against Stealth (Ambush) / Agility to detect an ambush, you add +1k1 to your roll.

  • Lost Love

    *LOST LOVE [MENTAL] (3 POINTS)* You shared a bond of true love with someone once, and have since lost it. This need not be romantic love, as familial or brotherly love lost is equally tragic. You tend to suffer bouts of melancholy when reminded of your …

  • True Love

    *TRUE LOVE [MENTAL] (3 POINTS)* True love in Rokugan can be a wonderful experience, but more often than not it is a disaster, for it is rare for samurai to be allowed to marry for love. Whenever you are in a position where you must choose between love …

  • Compulsion

    *COMPULSION [MENTAL] (2-4 POINTS)* There is some activity in which you are hopelessly compelled to partake. It is a ritual that is so ingrained in your behavior that it requires a feat of will to forsake it, even in dire circumstances. This may be …

  • Precise Memory

    *PRECISE MEMORY [MENTAL] (3 POINTS)* You have an incredible ability to recall exactly things you have seen or heard. In any situation where you need to remember something exactly the way it was, whether the wording of something you read or the details …

  • Crafty

    *CRAFTY [MENTAL] (3 POINTS)* You have a knack for instinctively knowing how to do things that most people prefer to avoid at all costs. Whenever you are in a situation where you would be forced to make an Unskilled Roll using a Low Skill, you are …

  • Balance

    *BALANCE [MENTAL] (2 POINTS)* You possess an inherent calm and serenity that others have difficulty overcoming when attempting to antagonize or taunt you, and that strengthens you when your honor is tested. When adding your Honor Rank to the total of …

  • Forbidden Knowledge

    *FORBIDDEN KNOWLEDGE [MENTAL] (5 POINTS)* There is a subject about which you possess considerable knowledge and insight. The problem is that this subject is forbidden, and considered grossly socially inappropriate if not outright illegal. Anyone who …

  • Consumed

    *CONSUMED [MENTAL] (VARIES)* You have walked the path of Shourido, and it has consumed you utterly. One of the tenets has become your existence, and you live only to enact it. These Disadvantages are worth one additional point to Spider characters. …

  • Heartless

    *HEARTLESS (4 POINTS) [MENTAL]* You have a heart of stone. Attempts to woo you or sway your heart—whether through love, courtesy, compassion, or mercy—fall on deaf ears. You gain a +1k0 bonus to rolls made to resist any Courtier, Sincerity, or …

  • Brash

    *BRASH [MENTAL] (3 POINTS)* You have a notoriously short temper and are likely to answer anything you perceive as a threat with steel. If you are threatened or insulted, you must make a Willpower Trait roll (adding your Honor Rank to the total) at a TN …

  • Obtuse

    *OBTUSE [MENTAL] (3 POINTS)* The point of many fine things simply escapes you. Poetry, art, music... it all seems meaningless to you. The Experience Point cost for increasing any High Skill other than Investigation or Medicine is doubled. This …

  • Gullible

    *GULLIBLE [MENTAL] (4 POINTS)* Your trust is given easily and you place tremendous faith in those whom you trust, unfortunately making it very simple for others to take advantage of your naïve nature. Opponents attempting to use Sincerity (Deceit) …

  • Soul of Artistry

    *SOUL OF ARTISTRY [MENTAL] (4 POINTS)* Your soul soars with the spirit of creativity. Choose either Artisan Skills or Craft Skills when purchasing this Advantage. Any time that you would be required to make an Unskilled Roll using a Skill of the chosen …

  • Dark Paragon

    *DARK PARAGON [MENTAL] (5 POINTS)* You have mastered one of the precepts of Shourido, the dark code that forms an antithesis of Bushido. Once per session, you may voluntarily sacrifice 5 points of Honor as a Free Action in order to affect a particular …

  • Way of the Land

    *WAY OF THE LAND [MENTAL] (2 POINTS)* You are intimately familiar with a particular region, having traveled it extensively to the point that you know it as well as the interior of your own house. Select the lands of one family, a major city, or some …

  • Virtuous

    *VIRTUOUS [MENTAL] (3 POINTS)* You embrace virtue in your every thought and action. You possess one additional rank of Honor above your normal starting value (as determined by your School).

  • Paragon

    *PARAGON [MENTAL] (7 POINTS)* You exemplify the code of Bushido, and have taken one particular tenet to heart and made it your way of life. In addition to the benefit listed below, any time you gain Honor for exhibiting the virtue for which you have …

  • Irreproachable

    *IRREPROACHABLE [MENTAL] (2 POINTS)* You have a soul of virtue that is beyond reproach, and others find it difficult if not impossible to lead you into dishonorable behavior. When making a Contested Roll where the other party is using the Temptation …

  • Contrary

    *CONTRARY [MENTAL] (3 POINTS)* Your strong will and rigid view of the world insists not only that you develop an opinion on everything, but that you must share it at every opportunity. During any debate or dispute, or even casual discussion, you feel …

  • Fascination

    *FASCINATION [MENTAL] (1 POINTS)* You are completely fascinated by some subject, and will go to great lengths to learn more about it or to experience it in new ways. Typical subjects of a samurai’s fascination include music, horses, poetry, and history …

  • Greedy

    *GREEDY [MENTAL] (3 POINTS)* Material wealth is more important to you than anything else, even though samurai are not meant to be sullied with commercial interests. Opponents attempting to use Temptation (Bribery) rolls against you gain a bonus of +1k1 …

  • Daredevil

    *DAREDEVIL [MENTAL] (3 POINTS)* You have a natural flair for athleticism and a complete lack of self-preservation when it comes to physical danger. Whenever you spend a Void Point to enhance an Athletics Skill Roll, you gain a bonus of +3k1 to the …

  • Soft-Hearted

    *SOFT-HEARTED [MENTAL] (2 POINTS)* Human life is precious to you, so much so that you have difficulty executing the basic duty of the samurai caste: to kill. When faced with the opportunity to kill another human being, you must succeed at a Willpower …

  • Frail Mind

    *FRAIL MIND [MENTAL] (3 POINTS)* You have difficulty concentrating, even when focusing your attention on an opponent. Whenever you make a Contested Roll using Willpower, your opponent gains a bonus of +2k0.

  • Disbeliever

    *DISBELIEVER [MENTAL] (3 POINTS)* You have experienced a dramatic revelation that has shattered your faith in Rokugani theology. Perhaps you believe that the Fortunes have no interest in mankind, or perhaps you have come to believe that the Tao of …

  • Languages

    *LANGUAGES [MENTAL] (1 OR 3 POINTS)* The Empire has only one language with two dialects. The world around Rokugan, however, has a wide variety of nations and cultures, each with their own language. For 1 point, you may learn one human language from any …