Quelques éclats de jade
|Togashi Entame||Mirumoto Shinji||Tamori Tsuchikage||Kitsuki Toshiro|
Glory is a measure of an individual’s fame throughout the Empire as a result of personal accomplishments. Unlike Honor and Status, Glory is a very fluid attribute and can vary wildly from the results of a single duel, skirmish, or battle. Individuals who participate in sensational events, such as military officers or duelists, are more prone to having a high Glory, while mild-mannered or unobtrusive individuals, such as scholars or scribes, are far less likely to be recognized.
Surprisingly, socially high-ranking individuals such as the Emperor or the daimyo of the Imperial families have a relatively low Glory, because they are so unlikely to be recognized when outside of the trappings of their positions and unaccompanied by their retinue. There are few in the Empire, after all, who would recognize the Emperor if he were traveling in simple clothes without his legion of bodyguards and attendants.
Glory is a measure of fame, not prestige, and those who have lower Glory than a samurai are in no way obligated to obey him. They are expected to show him the proper respect for one of his reputation, however, and failure to do so can result in a legitimate reason for a duel or other unpleasant outcomes.
Effects of Glory: The higher a samurai’s Glory Rank, the greater the probability he will be recognized when he encounters people he has not met before. Whenever this happens, the GM can make a Lore: Heraldry / Intelligence roll for the strangers against TN 50. This TN is reduced by an amount equal to the samurai’s current Glory Rank x 5. If the roll is successful, the strangers recognize the samurai and respond appropriately.
Infamy: Characters who commit criminal or dishonorable acts may be given Infamy instead of Glory. If a character has both Glory and Infamy, the total Ranks should be combined to determine the likelihood that the character is recognized.